The Hi-Tempo Hackathon with Protothon and Tempo documentary filmfestival took place in Stockholm (Sweden) this week. Given that I have participated at a dosen hackathon’s and arranged half a dosen hackathon’s myself, it was a pleasure to attend. New to me was the approach with film and the transmedial expression, as Protothon previously worked with several different players (NASA etc) for different perspectives. I doubt that any of the 20-something participants knew or could predict what was to come out of this we just had to trust the process. Exciting!
The two documentaries that are in the making, “Imaginary Country” (by Angela Bravo) and “On Aggression” (by Memonto Film, David Herdies, Georg Götmark) were introduced by the directors and we were given groups to work with.
We were either hackathon beginners, experienced or just technically curious of what can come out of this. By trade we were developer, design-thinkers, students fROm Hyperisland and Bergs School of Communication and many more.
The groups introduced themselves to principles of a transmedia approach, soon my group was working with a solid design-driven process developing a concept after trying a few different concepts. We set up goals and elaborated in the universe that Angela presented us with at the same time as we held our autonomous freedom to do what we wanted. It was fantastic to have access to Angela regarding questions and ideas on background and understanding what visuals and thoughts we could work with.
Angela Bravo’s film is her story about being the child of political refugees from a Pinochet tortured Chile. Angela grew up in Sweden hearing of her heritage, her memories are with animated style of the 80′s like heroes, superman, StarWars portraying activist and perpetrators. A scenario as a child growing up, that has never been to Chile, Chile very easily became a Imaginary Country, what was real and what was a childhood memory and interpretation? In her documentary she follows the activists as well as Pinochets closest bystanders. We quickly identified that it is not a light subject. We wanted to create something that reaches people’s abstract mind by breaking it down to a humans character and characteristics. What makes you a hero, and makes you a perpetrator? Could this situation that happened in Chile happen again if we are comfortably numb here in Sweden and forget to learn from history?
Our group focused on making a mobile first solution for rapid spreading on social media networks like Facebook, Twitter etc. The solution identified the topic of StarWars being a nice hero/villain style to work with and decided to do a questionnaire and meme-like piece on “what real StarWars character are you?”. By answering a few questions on what life choices you make you were lead down to become Luke Skywalker, Darth Vader, Chewbacka or a Stormtrooper?
At the end of the personality test you became one of them, however, this was also a play on human traits, and what makes you who you are, so if you tested to be a hero like Luke Skywalker you also carried the same traits and characteristics as Silvia, an activist. The test lead to 4 short interviews with characters from Imaginary Country, activating the landscape of character building or/and deconstructing as a perspective of the movie. The solution was built entirely in Java Script, and the team consisted of 5-6 people. bit.ly/imaginarycountry Please note, this is a mobile only piece. feel free to test being both super evil and very good. You will notice that it’s not always what you think nor expect.
One of the other teams created a solution for the “On Agression” film, by choosing one of the three character perspectives of the movie and making an code-free art installations. The piece switched perspectives in between the two pieces. The first one you fire drones with a red button and see someone getting killed on a screen, as on the other piece you see yourself being targeted, without a button. The contrast is striking and was so simply made the perpetrator/victim gap was echoing in my mind.
The pieces opened the Tempo Film Festival 2014 and have been standing this week at Debaser Strand, hornstull.
This week was also closed down by two heavyweights in the sector Annika Warn and Simon Alexandersson.
I moderated a panel of Ph.D Annika Warn, Upsala University at the Tempofilmfestival Workshops speaking on pervasive gaming showcasing some best cases in history of transmedia projects.
Simon Alexanderson Ph.D student at KTH, showed us some of the works he was making with stopmotiongraphics, 3d works and animation aiming to be able to create animated characters quicker. This methods is highly applicable, especially in Angela Bravos case where the imaginary country is illustrated by rotoscoping as well as animations though out the film. I’m definitely looking forward to seeing the future of this documentary film as well as to see how the future of media, games and film blend into what future we will in a decade take for a given contemporary future.
Transmedia storytelling (also known as transmedia narrative or multiplatform storytelling) is the technique of telling a single story or story experience across multiple platforms and formats using current digital technologies, and is not to be confused with traditional cross-platform media franchises, sequels or adaptations. From a production stan…Information from Wikipedia/DBpedia, article